Whatever Gets You Through It

I’m slowly succeeding at pulling myself out of my latest mood. It helps that I’ve got a scheduled appointment with the estate attorney, so that doesn’t have to be one of the bits of noise whirling about inside my head for now. 😟 But now I’ve gotta get my head right for some fun coming up this week… something that was scheduled literally months ago, something that I know will be fun once I’m in the middle of it – but I’m gonna have that same issue that I always have, of being able to gear myself up for it in the preceding days. 😳

Dez was a planned participant when we originally made the plans, but with the way I’ve gone off the grid for the past month or longer, I was worried that when I reminded her about it (on super short notice) that she wouldn’t be able to arrange her schedule, or that she might just not even want to go anymore – but thankfully she was able to make the needed changes, while also letting me know that she’s missed me since I’ve engaged my cloaking device. 😏 It’s nice to know that you are missed when you aren’t sure that you are missed.

So now I’m transitioning into “get ready” mode, which usually involves a certain amount of cleaning up around the house along with things actually related to whatever activity I’m going to be enjoying soon. 🤓 I’ll definitely have to clean out my car tonight or tomorrow, and I’m thinking about getting a haircut. 🤔 Meh… if I can’t get motivated to go into town to do that, I’ve always got one of my dozens of ball caps to fall back on. We’ll see.

But the past couple of days have been spent quietly working with one of the nerd toys that I’ve previously mentioned. I’ve gone back to the 3D simulation of my grandparents’ house, and I’ve been doing tweaks to the model and to the program to give me much better results in the resulting rendered images. Many of the models allow manipulation of the individual components… like, for the cuckoo clock, I’m able to change the textures on nearly all of the faces, allowing me to use a dark wood texture for the clock body, gold metal for the pendulum, and you can also manipulate how shiny the finish is for all the parts, models, walls, floors, etc. 🤓 (And that’s not even discussing the ray tracing, the number of bounces allowed for each ray of light, etc… heh… such awesome nerd brain food.)

I’m totally just doing this for my own benefit, to see what I can learn and what I can do, although I’m sure I’ll end up throwing some resulting pictures and/or videos up here in case the world wants to see what I’ve done. Some people might say this is a waste of my time, or that it would be better spent elsewhere, but right now it’s doing wonders to calm my brain and keep me in a good place.